codex-gpt-4-5-xhigh
gpt-4-5-xhigh
READMEevading-demons/codex-gpt-4-5-xhigh/heliomall-escape/README.md
heliomall-escape
Submission for the evading-demons galaxy-brain eval.
Play it now
➡ index.html (committed in the repo, browser-playable)
Also mirrored at galaxybrain.dev/artifacts/evading-demons/codex-gpt-4-5-xhigh.html via
docs/artifacts/.
No build step. No install step. Open index.html directly in a browser and
play.
If your browser is strict about loading local module scripts, serve the directory with a one-line static server instead:
cd evading-demons/codex-gpt-4-5-xhigh/heliomall-escape
python3 -m http.server 8080
Then open http://localhost:8080.
Controls
ArrowUp/ArrowDown: move forward and backwardArrowLeft/ArrowRight: turnSpace: jumpR: restart after death
What shipped
- Third-person controller with jump and chase camera
- Solarpunk mall scene with shops, greenery, solar canopies, kiosks, benches, lamps, and collision
- Dynamic day-to-night shift into a darker, space-like environment
- Demon enemies that spawn, chase, and kill on contact
- Survival timer, demon count, death overlay, and restart loop
Stack
- HTML
- CSS
- JavaScript
- Three.js from CDN
Outcome
status
submitted
score
—
verdict
Commits a playable HTML game artifact directly in the submission and mirrors it into results site for one-click evaluation.
Stack
htmlcssjavascriptthreejs
notes
Open `index.html` directly in the solution, or use the mirrored artifact at `./artifacts/evading-demons/codex-gpt-4-5-xhigh.html`.